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Mario Rodríguez Chaves
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Hey, I'm Mario Rodríguez

Videogames Programmer & AI Enthusiast

All Graphics Unreal Engine Unity AI Others

Born To Rise

Unreal Engine 4

2.5D platformer soon to be
released on Steam.

MAMEngine

Graphics, C++, OpenGL

Videogames Engine developed in C++
using OpenGL.

Project Manhattan

Graphics, OpenGL, C++

Procedurally generated city
render using OpenGL and C++.

Procedurally generated world

Unity, AI, Procedural
Generation

Procedural generation of a world
inhabited by AI agents.

Reactive-Deliberative Agent

Java, AI,
problem solving

Demo of an AI agent beating
up a game of the GVGAI.

Spaceshock

Unity

Arcade space shooting game
with a strong focus on the feel.

Idle Pixel Hospital

Unity, Mobile Game, ASO

Idle game released on Google Play
with a full ASO study.

Teseo Bros

Unreal Engine 4, AI, Online Multiplayer

Cooperative online multiplayer game
with a focus on the enemy AI.

Battle Royale Fantasy

Unity

Fun little battle royale game
with local multiplayer.

Elden Ring App

Android

Companion app developed for Android
with HTTP requests to an external API.

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