I am a videogame programmer currently studying a HND in Videogames Programming at ESAT. This is my last year and some of the projects I am currently working on are a custom Graphics Engine and a semi-professional game, Born To Rise, that will be released on Steam this summer.
Prior to studying Videogames Programming at ESAT, I studied Computer Science at the University of Granada. Here I learned the bases of my knowledge in programming and computer architecture. I also studied several AI techniques such as Machine Learning and Multiagent Simulation. My final degree project consisted on researching an schedule optimization problem using metaheuristic algorithms based on animal behavior.
I am seeking to work in a studio where I can further develop my skills and learn from the professionals of the Industry. I am passionate about facing challenges and working with my colleagues to overcome them.
The ideal workplace for me is where I can grow both professionally and personally. Working along with a team that values their members and where your opinion is heard.