Videogames Programmer & AI Enthusiast
2.5D platformer soon to be released on Steam.
Videogames Engine developed in C++ using OpenGL.
Procedurally generated city render using OpenGL and C++.
Procedural generation of a world inhabited by AI agents.
Demo of an AI agent beating up a game of the GVGAI.
Arcade space shooting game with a strong focus on the feel.
Idle game released on Google Play with a full ASO study.
Cooperative online multiplayer game with a focus on the enemy AI.
Fun little battle royale game with local multiplayer.
Companion app developed for Android with HTTP requests to an external API.